|
Figured I stop by and post the current status of your project...
1. The Graphical User Interface (GUI) is 90% functional. All menu buttons work and are feed from the MySQL Database. The only item left unfinished is the "zGroup Combat Computer (zCC)" at the bottom of the GUI.
2. The StarMap galactic navigation is 50%, including zooming in to the SectorDetail GUI. The remaining items are the PlanetDetail GUI and the Dirtside GUI. I am currently working on these two.
3. We have resolved planet populations for your 2,100 planet galaxy. Considerable effort and time had been expended by Journeyman in producing these populations based on known data and using it as seed data in assumption processing in Microsoft Excel. Ripstop and Neozero reviewed the results too! We are fairly certain this milestone is 99%, and will respond to changes from players as it comes to light.
4. We have resolved our first draft of the Dirtside regions, detailing terrain type, climate conditions, and mission type. Planets will have a range of regions beginning with 2 {very small planet} and up to 17 {a very large planet}. This is also feed through the MySQL Database. The best way to understand how these regions involve game play is to join us on TeamSpeak; otherwise, I'd be here for weeks typing.
5. So What is Left? Here is a laundry list:
- Mech Chassis database = we need Chassis Name, IS or Clan, Tonnage, and CBills Cost for MP 3.02b in Excel or text file - Logistics GUIs - Mission GUIs - Economic Model = chat with Journeyman and Ripstop on this...they are collecting inputs and ideas - Game Engine Reporting = currently using MW4mercs MP 3.02b...we will need to learn BMH game engine reporting too - The fluffy stuff...the destruction manual, combat rules, and the campaign instructions
In closing, I'd like to thank everyone who have supported this little project since it's inception back in July 2008. Every little idea, comment, and question that you all have shared with me have been most valuble.
Catch Journeyman, Neozero, Ripstop, or myself on TeamSpeak for up-to-the-minute development work. We gladly accept your ideas, comments, and questions.
__________________________________________________________________ zGroup Projects __
|